This is the start to what is a SG map, I haven't done very much yet but I would like opinions on it so far, pros and cons. ~reuben
How players will this map support? I like how you made the chests less accessible from the start of the game with those fences, or walls (whatever you call them). Also, is that the SUES shader pack? ;)
To be honest I disagree with madviu in the aspect of accessibility. You should make it more accessible whether you need to use iron fences in replacement or remove the railing all together. the players all need a fair way of entry to the center. Also... default pics please?
@Reuben How did you get the SEUS pack for 1.8 (unless you're using 1.7.10 of course, don't know if that works aswell)
The glowstone marks the players start point, they jump down and then you know the story then on. @ajoyboy @MADVIU
Oh, that's a cool feauture, i've never been on a SG map that includes that, or seen one for that matter. Thanks for the clarification! They start up top and then jump down.
ik how the game works, im saying you have the spawn set up in a fashion that makes certain players at a much more severe disadvantage :)
If the glowstone is the spawnpoints, then some people are closer to the chests and some people have cobblestone walls in front of them blocking them from entry :)
I think he means that the players jump down into the water from above. If that is the case, then no one has a disadvantage, being that everyone is already on the other side of the walls.