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  <channel>
    <title>Suggestions &amp; Ideas</title>
    <description>Have some suggestions or ideas for creative... post here!</description>
    <pubDate>Mon, 13 Apr 2026 20:19:26 +0000</pubDate>
    <lastBuildDate>Mon, 13 Apr 2026 20:19:26 +0000</lastBuildDate>
    <generator>Athion Network Community Forums</generator>
    <link>http://www.athion.net/community/forums/creative-suggestions/</link>
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    <item>
      <title>Rank Commands</title>
      <pubDate>Wed, 19 Jul 2017 10:34:55 +0000</pubDate>
      <link>http://www.athion.net/community/threads/rank-commands.1773/</link>
      <guid>http://www.athion.net/community/threads/rank-commands.1773/</guid>
      <author>invalid@example.com (bleachinqs)</author>
      <dc:creator>bleachinqs</dc:creator>
      <content:encoded><![CDATA[Hello! I have recently got a player on Athion asking for a list of commands that certain ranks get. I have searched a little bit of the forums and I do not believe that there is one. I am suggesting that there were to be one added, and if there is one I would love if you could lin kme to it. Thanks! <br />
<br />
- bleach]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Apprentice Review Suggestion/ Problem</title>
      <pubDate>Sun, 26 Mar 2017 22:36:45 +0000</pubDate>
      <link>http://www.athion.net/community/threads/apprentice-review-suggestion-problem.1676/</link>
      <guid>http://www.athion.net/community/threads/apprentice-review-suggestion-problem.1676/</guid>
      <author>invalid@example.com (lunageek520)</author>
      <dc:creator>lunageek520</dc:creator>
      <content:encoded><![CDATA[I am not able to rank up unless I include interior, and this really bugs me, because I do not enjoy making interior unless i can use armour stands, and the armour stand mechanism on this server is impossible to work with. If this would be changed, I would love it, because it would let me build the stuff I really want to. Please answer the poll, though this is really just wanting to know others opinions.]]></content:encoded>
      <slash:comments>5</slash:comments>
    </item>
    <item>
      <title>Ama's On Athion's Community</title>
      <pubDate>Wed, 14 Sep 2016 16:28:15 +0000</pubDate>
      <link>http://www.athion.net/community/threads/amas-on-athions-community.1548/</link>
      <guid>http://www.athion.net/community/threads/amas-on-athions-community.1548/</guid>
      <author>invalid@example.com (_Mazzoni_)</author>
      <dc:creator>_Mazzoni_</dc:creator>
      <content:encoded><![CDATA[Hey,<br />
I would love some new forum posts from athions top and new builders,<br />
where we can get to know them. (hint Donut, Dampu, CakeIcing for the lolz)<br />
<br />
Start up a new forum post and link it in the messages below! <br />
Love to hear from you all! <br />
<br />
- Mazzoni]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Athions Museum Of Architecture</title>
      <pubDate>Tue, 26 Jul 2016 22:01:21 +0000</pubDate>
      <link>http://www.athion.net/community/threads/athions-museum-of-architecture.1517/</link>
      <guid>http://www.athion.net/community/threads/athions-museum-of-architecture.1517/</guid>
      <author>invalid@example.com (Elemental Arts)</author>
      <dc:creator>Elemental Arts</dc:creator>
      <content:encoded><![CDATA[Athions Museum of Architecture.<br />
Debuting the collections of the present and past of Athions members and buildteams. <br />
Coming soon: Athions Exhibit of the Evolution of Architecture. An idea pitched by Kuruk. <br />
To showcase the evolution of Architecture starting in the Paleolithic era. Expanding all the way <br />
to the modern age. Future, Post-Apocolyptic and further. We only need your permission and the manpower<br />
of everyone to make this idea come true. Thank you :)]]></content:encoded>
    </item>
    <item>
      <title>New Account</title>
      <pubDate>Sat, 25 Jun 2016 02:15:25 +0000</pubDate>
      <link>http://www.athion.net/community/threads/new-account.1498/</link>
      <guid>http://www.athion.net/community/threads/new-account.1498/</guid>
      <author>invalid@example.com (GandalfTheDJ)</author>
      <dc:creator>GandalfTheDJ</dc:creator>
      <content:encoded><![CDATA[I arise from the ashes! I actually have no clue if this server is still active as of 6/24/16, the time I am writing this, but nonetheless, it&#039;s been about a year and a half since I&#039;ve got on, and my internet alias has changed. My new Minecraft name is PrepareForDoug. If Athion is still a thing, it&#039;d be pretty sweet if I could have that name whitelisted. Thanks.]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>/info /tool Info From World Edit From Apprentice</title>
      <pubDate>Thu, 23 Jun 2016 17:58:32 +0000</pubDate>
      <link>http://www.athion.net/community/threads/info-tool-info-from-world-edit-from-apprentice.1488/</link>
      <guid>http://www.athion.net/community/threads/info-tool-info-from-world-edit-from-apprentice.1488/</guid>
      <author>invalid@example.com (Astriii)</author>
      <dc:creator>Astriii</dc:creator>
      <content:encoded><![CDATA[As  the title says, I would find it very useful if you could be so sweet and add this tool for apprentice ranks. The reason is that it saves time if you want to find out what blockid you used before, instead of having to look it up online each time.<br />
<br />
I also find that the /vi never works when setting data id, Im not sure if its a bug or on purpose, but I&#039;d love if possible that this could be added so I don&#039;t have to go over with the //replace command so much :)]]></content:encoded>
      <slash:comments>5</slash:comments>
    </item>
    <item>
      <title>Block Kits For Easy Access.</title>
      <pubDate>Sun, 12 Jun 2016 13:59:03 +0000</pubDate>
      <link>http://www.athion.net/community/threads/block-kits-for-easy-access.1471/</link>
      <guid>http://www.athion.net/community/threads/block-kits-for-easy-access.1471/</guid>
      <author>invalid@example.com (Astriii)</author>
      <dc:creator>Astriii</dc:creator>
      <content:encoded><![CDATA[So simple addition that I&#039;d love to see is simply to use the kit feature and add some block-kits. <br />
<br />
Example;<br />
/Kit Stone - Stone brick, stair, slabs, andesite, smooth stone, cobblestone wall, cobblestone block, stair slab.<br />
/kit spruce - all spruce items<br />
/kit quartz - all quartz items (- netherrack one maybe)<br />
<br />
You get the gist.<br />
<br />
Hope this can be implemented, easy to add and it&#039;s a very useful feature.]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Render Request</title>
      <pubDate>Sun, 07 Feb 2016 17:04:47 +0000</pubDate>
      <link>http://www.athion.net/community/threads/render-request.1219/</link>
      <guid>http://www.athion.net/community/threads/render-request.1219/</guid>
      <author>invalid@example.com (mrmarc)</author>
      <dc:creator>mrmarc</dc:creator>
      <content:encoded><![CDATA[Hi,<br />
<br />
I am doing this build that has gotten too big for me to navigate and plan, so I need a render of the entire area, so I can see what I&#039;m doing.<br />
<br />
The picture below is an example of how I&#039;d like to have it, like the amount of zoom, effects etc.<br />
Credit for pic is WesterosCraft btw.<br />
<br />
<a href="http://i.imgur.com/VGLM1MI.jpg" target="_blank" class="externalLink" rel="nofollow">http://i.imgur.com/VGLM1MI.jpg</a><br />
<br />
I have no idea how to do this kind of stuff so I hope someone can help.<br />
<br />
The build is in TG5.<br />
<br />
EDIT: Leozy helped me out with this very nice picture of the build so far...<br />
<br />
<a href="http://www.athion.net/community/threads/render-request.1219/" class="internalLink">Render Request</a>]]></content:encoded>
      <slash:comments>8</slash:comments>
    </item>
    <item>
      <title>A Texturepack Uploader/specific Packs For World Ect</title>
      <pubDate>Tue, 19 Jan 2016 21:49:34 +0000</pubDate>
      <link>http://www.athion.net/community/threads/a-texturepack-uploader-specific-packs-for-world-ect.1346/</link>
      <guid>http://www.athion.net/community/threads/a-texturepack-uploader-specific-packs-for-world-ect.1346/</guid>
      <author>invalid@example.com (BRASHEXODUS)</author>
      <dc:creator>BRASHEXODUS</dc:creator>
      <content:encoded><![CDATA[greetings :) I&#039;m brashexodus and i would like to purpose a little idea i had. we could have two worlds. one with a specific texturepack for medieval builds (conquest 1.8) since it has biome specific blocks in it and endless ctm&#039;s you can advance builds in with greater quality and style. and a modern texturepack (N/A) since i dont build in modern. and once you did implement that. we could then get a dynmap of those two places. and have the medieval dynmap uploaded with that specific...<br />
<br />
<a href="http://www.athion.net/community/threads/a-texturepack-uploader-specific-packs-for-world-ect.1346/" class="internalLink">A Texturepack Uploader/specific Packs For World Ect</a>]]></content:encoded>
      <slash:comments>4</slash:comments>
    </item>
    <item>
      <title>Old Plot Recover</title>
      <pubDate>Fri, 23 Oct 2015 14:03:25 +0000</pubDate>
      <link>http://www.athion.net/community/threads/old-plot-recover.1240/</link>
      <guid>http://www.athion.net/community/threads/old-plot-recover.1240/</guid>
      <author>invalid@example.com (Maza1909)</author>
      <dc:creator>Maza1909</dc:creator>
      <content:encoded><![CDATA[My plot from a while back doesn&#039;t seem to exist anymore, just wondering if it could be recovered if possible, thanks.<br />
<br />
Should be in Designer world<br />
<br />
IGN - Maza1909]]></content:encoded>
    </item>
    <item>
      <title>Community Build V.2</title>
      <pubDate>Sun, 27 Sep 2015 23:06:47 +0000</pubDate>
      <link>http://www.athion.net/community/threads/community-build-v-2.1203/</link>
      <guid>http://www.athion.net/community/threads/community-build-v-2.1203/</guid>
      <author>invalid@example.com (TheYoungWolf52)</author>
      <dc:creator>TheYoungWolf52</dc:creator>
      <content:encoded><![CDATA[So, I have decided to proceed with the idea of a server wide community build. I want to keep everyone in the process, so i decided to make a post here for you to throw out any idea/suggestions especially towards the topic of the theme.<br />
<br />
There are some things that are yet to be confirmed, so I have yet to post  them, but I&#039;m going to throw out some of my ideas on how this will be organized.<br />
<br />
Firstly, I plan on having it open to designer and up, however students and apprentices who are...<br />
<br />
<a href="http://www.athion.net/community/threads/community-build-v-2.1203/" class="internalLink">Community Build V.2</a>]]></content:encoded>
      <slash:comments>8</slash:comments>
    </item>
    <item>
      <title>Community Builds</title>
      <pubDate>Thu, 27 Aug 2015 05:20:26 +0000</pubDate>
      <link>http://www.athion.net/community/threads/community-builds.1165/</link>
      <guid>http://www.athion.net/community/threads/community-builds.1165/</guid>
      <author>invalid@example.com (TheYoungWolf52)</author>
      <dc:creator>TheYoungWolf52</dc:creator>
      <content:encoded><![CDATA[I have noticed that on the server we have mostly small colabs and solo builds. Aside from the BT, there are very few community builds. I think it would be amazing if we could, on occasion, get the whole community together on a single project. Athion has some of the best builders anywhere, image what they could do if they worked together.<br />
<br />
IF this doesnt go through, players who like this idea feel free to contact me and we might be able to set up some large scale freebuild colab]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Another Contest World</title>
      <pubDate>Fri, 21 Aug 2015 03:51:26 +0000</pubDate>
      <link>http://www.athion.net/community/threads/another-contest-world.1160/</link>
      <guid>http://www.athion.net/community/threads/another-contest-world.1160/</guid>
      <author>invalid@example.com (EgDianox)</author>
      <dc:creator>EgDianox</dc:creator>
      <content:encoded><![CDATA[I have an idea for another contest world. It is a different world with smaller plots like 251x251 and you could get together with some people to do custom contests. They would each have their own plot to build on and you would start a contest with a special command like /cw create and you would make all the requirements like the genre of the contest or something like that. And you would add people to it by using something like /cw add. But it would be cool to have that sort of thing...<br />
<br />
<a href="http://www.athion.net/community/threads/another-contest-world.1160/" class="internalLink">Another Contest World</a>]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Separate Chat Function</title>
      <pubDate>Thu, 23 Jul 2015 00:53:50 +0000</pubDate>
      <link>http://www.athion.net/community/threads/separate-chat-function.1075/</link>
      <guid>http://www.athion.net/community/threads/separate-chat-function.1075/</guid>
      <author>invalid@example.com (TheSquish)</author>
      <dc:creator>TheSquish</dc:creator>
      <content:encoded><![CDATA[It has come to my attention that the public chat has become more and more of a place for users to watch the topics that they bring to mention rather than discuss them. While this may be solely my fault for this occurrence, I can offer a suggestion that would satisfy both parties (that is, the staff <b>and </b>the players). <br />
Please keep in mind with this disclaimer that the idea was not originally mine. Another user brought this to mention and I don&#039;t believe he created a thread about it on...<br />
<br />
<a href="http://www.athion.net/community/threads/separate-chat-function.1075/" class="internalLink">Separate Chat Function</a>]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>Fix The Water.</title>
      <pubDate>Tue, 21 Jul 2015 12:16:33 +0000</pubDate>
      <link>http://www.athion.net/community/threads/fix-the-water.1077/</link>
      <guid>http://www.athion.net/community/threads/fix-the-water.1077/</guid>
      <author>invalid@example.com (Hurbi)</author>
      <dc:creator>Hurbi</dc:creator>
      <content:encoded><![CDATA[Please.]]></content:encoded>
      <slash:comments>11</slash:comments>
    </item>
    <item>
      <title>A Way To Make The Openworld More Open.</title>
      <pubDate>Sun, 12 Jul 2015 00:05:26 +0000</pubDate>
      <link>http://www.athion.net/community/threads/a-way-to-make-the-openworld-more-open.1068/</link>
      <guid>http://www.athion.net/community/threads/a-way-to-make-the-openworld-more-open.1068/</guid>
      <author>invalid@example.com (alaiwe)</author>
      <dc:creator>alaiwe</dc:creator>
      <content:encoded><![CDATA[I was thinking that the openworld wasn&#039;t very open with you having to claim land etc.  But I have an idea to help with the issue. I was thinking that everyone gets a protected region (as it is now) with worldedit and vs (as is now) but also they can also build outside the protected area. Building outside the protected area comes with less or no VS or W.E perms and with a risk. If you are griefed building outside your protected region hard luck deal with it. That way the server doesn&#039;t have...<br />
<br />
<a href="http://www.athion.net/community/threads/a-way-to-make-the-openworld-more-open.1068/" class="internalLink">A Way To Make The Openworld More Open.</a>]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Athion Dynmap</title>
      <pubDate>Thu, 09 Jul 2015 13:21:11 +0000</pubDate>
      <link>http://www.athion.net/community/threads/athion-dynmap.1065/</link>
      <guid>http://www.athion.net/community/threads/athion-dynmap.1065/</guid>
      <author>invalid@example.com (TrigaJoules)</author>
      <dc:creator>TrigaJoules</dc:creator>
      <content:encoded><![CDATA[Back on PI we had a web based dynmap that people could use to find empty land or spot cool builds from a distance. (I personally used it to plan out my rather exorbitant megabuilds/teambuilds) I was wondering if it&#039;s possible to have a dynmap with the current server setup, as back on PI we lost the possibility to have a dynmap when we switched to a multi server setup. If it&#039;s not possible, it&#039;d be nice of someone could explain why not. (kind of a nub when it comes to minecraft server...<br />
<br />
<a href="http://www.athion.net/community/threads/athion-dynmap.1065/" class="internalLink">Athion Dynmap</a>]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Athion Texture Pack?</title>
      <pubDate>Thu, 09 Jul 2015 11:11:15 +0000</pubDate>
      <link>http://www.athion.net/community/threads/athion-texture-pack.1062/</link>
      <guid>http://www.athion.net/community/threads/athion-texture-pack.1062/</guid>
      <author>invalid@example.com (Greg Cubitt)</author>
      <dc:creator>Greg Cubitt</dc:creator>
      <content:encoded><![CDATA[I&#039;m not sure the reason behind building on default, I mean I can build and deal with it but it would be nice to have your own texture pack make things a little better. Or just have another texture pack for a default.]]></content:encoded>
      <slash:comments>4</slash:comments>
    </item>
    <item>
      <title>Contest Idea</title>
      <pubDate>Thu, 09 Jul 2015 11:08:44 +0000</pubDate>
      <link>http://www.athion.net/community/threads/contest-idea.1064/</link>
      <guid>http://www.athion.net/community/threads/contest-idea.1064/</guid>
      <author>invalid@example.com (Sjoerdoh)</author>
      <dc:creator>Sjoerdoh</dc:creator>
      <content:encoded><![CDATA[So as I have been participating in the contest for the past two and a half week and for that reason I have thought about several idea&#039;s to improve the next contest. All of them we&#039;re absolutely horrible at second thought except for one. Which is why I will be sharing this idea with everyone. <br />
<br />
Basically the idea is to have the contest split up into 2 phases; A world creation phase and a building phase. Admins make a post saying the contest is open, and the map needs to be 500x500 for...<br />
<br />
<a href="http://www.athion.net/community/threads/contest-idea.1064/" class="internalLink">Contest Idea</a>]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Bans &amp; Mutes</title>
      <pubDate>Wed, 08 Jul 2015 17:03:01 +0000</pubDate>
      <link>http://www.athion.net/community/threads/bans-mutes.1057/</link>
      <guid>http://www.athion.net/community/threads/bans-mutes.1057/</guid>
      <author>invalid@example.com (Cookie)</author>
      <dc:creator>Cookie</dc:creator>
      <content:encoded><![CDATA[Good day, fellow players! I&#039;m here to propose yet another suggestion!<br />
<br />
Most of you know me as &quot;The kid who gets banned every week&quot;, which is... Very true. Although I am no one to speak, I believe there is room for improvement to your punishment index.<br />
<br />
To begin with, get a plugin that actually has a fixed mute system, since (As said by another staff member), your current one is broken. For Chat-related offences, a player should be muted, instead of banned. I have experience with this, as...<br />
<br />
<a href="http://www.athion.net/community/threads/bans-mutes.1057/" class="internalLink">Bans &amp; Mutes</a>]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
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