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Discussion in 'Suggestions & Ideas' started by Hurbi, Jul 15, 2015.
.... information would be good on this one...
"Fix the water!" I coulden't help but laugh a little xD
His sink is broken. No water, and no plumber around :c
This sounds like a pretty solid issue. You should attack it at the root of the problem. Seriously theres usually a valve that will turn off the flow.
Alright after tracing your ip, and finding out where your sink is, I was able to fix the issue and you have water again! Don't know why it looks like 16-bit blocks though. I guess that's normal in [REDACTED] Have a nice day.
whenever i try to get rid of flowing water by placing a block at the source, little random bits of don't go away ;[
Hmm well that's not an issue I've personally encountered, do the random bits eventually go away or haven't you tested that yet?
They stay as far as I know and I have to meticulously place blocks over the water to remove it ;<
Depends on how you've set your plots physics flags.
my wut wut in the butt?
You can easily fix this problem by doing //drain (radius) if you're an apprentice. If not you can simply just delete the puddles by placing blocks, it's not that difficult